With the wisecracks flowing like wine, you'll learn to throw wonders up and your opponent’s down in no time. Liked it? I confess, I skimmed some of this. âItâs one of the best board game apps Iâve ever played. Review | Through the Ages: A New Story of Civilization. Spawn units that are sent to the enemy base, as your opponent does the same to you. Basically TTA is all about building the best culture engine possible while maintaining military parity with the other players. While I may suck at TtA, I have played the game, hundreds of times, actually. I love the Great Wall, as it lets me focus on Infantry without having to discover other Military types, and also gives a little bit of Happiness. If, like me, you revel in the building up of your civilization, then Military will be easy to forget. I generally only build Temples if I missed out on Hanging Gardens or am having issues with Happiness due to other issues (other players taking Theater techs from card row, low on Science/food/ore so pricey Theaters are hard to build, or I just suck), or if I’m aiming for a Michelangelo strategy. Yeah… that was me. The benefit to your mines if you’re stuck in Iron isn’t worth the payoff, although the +5 to your Military Strength is a very nice boost. Feature I find the combination of Happiness and Military to be a much healthy combination than the meager Culture/Happiness combo Temples provide. I was very pleased with the new dimensions added by the leaders and wonders, and they make you rethink a go-to strategy, or even take a course you normally would not have taken with just the base cards. 3 Culture per turn. Don’t go all in on Michelangelo if you can’t keep up with the Joneses in Military, or you just might be generating all that Culture for your opponents in the long run. Though I’ve recently found the joy of Hammurabi into an early Monarchy revolution. Do you need 3-4 Oil wells? Oh, wait, we haven’t talked about Tactics, which are the most important part of a healthy military. If, instead, you build Theaters coupled with a Leader that boosts your Theater output, now you’re onto something. Starting in caveman times, you move swiftly through the middle ages and eventually onto laser guns! If your opponents are content to live with Age A’s Warriors the entire game, there’s no need for you to build Tanks. Online with asynchronous, I think I prefer 4 player. Each player attempts to build the best civilization through care In real life, I have far too much of it and in Through the Ages I tend to never produce enough. I’ve played so many versions of TtA, I sometimes forget what’s current and am too lazy to look it up. It’s glorious, but also expensive. The two Happy faces it provides will allow you to ignore both Religion and Arenas in the early game, allowing you to focus your precious ore on other matters. Also curious what all of you guys prefer for number of players in a TtA game. You can afford anything and everything in the game, often able to grab and construct a Wonder in one turn. “If you are looking for civ game, this is the game! I agree about avoiding arenas unless you are desperate for happiness. Try to shore up your Military before Age III begins, and replace Khan with a different leader before he starts pushing up the daisies. If you can grab Hanging Gardens in Age A, you’re starting on a good Michelangelo path. Still wrapping my head around the “new” rules. Posted by 5 … The lack of military cards leads me to not love Hammurabi, despite the AI loving him. download through the ages strategy guide. I like the game at all player counts, but at 2p people need to understand there is no shame in resigning. Unlike the other resources in TtA, however, your reliance on Military is completely dependent on your opponents. I’ve already mentioned the Hanging Gardens and Great Wall, but St. Peter’s Basilica is really the top of the line. Sure, it will take me a while to find one of those, but there has to be at least one out there. Did I mention that I usually lose? The best Action cards for this are Urban Growth, Rich Land, and Efficient Upgrade. I played Through the Ages for the third time last night and am struggling to come up with a decent strategy to assist in winning. Through the Ages (TtA) is a very popular board game first published in 2006.Its most current revision (2015) is ranked at top 3 in the world. There’s no reason to research both Iron and Coal, so pick whichever you’re going to focus on and stick with it. Leaders help out quite a bit here, with one Leader each age helping your Science output. card. Not sure if this is helpful or not, but it was fun to write. Weakness in … We’ll talk more about which wonders are worth their weight in ore in another column, but for now Engineering Genius cards are useful only if you’re in the Wonder business (which you probably shouldn’t be if your ore income is on the low side). Fulfill single-player Challenges with interesting plots! One of the knocks against the early version was in regards to Tactics. Wonders are a great way to boost Happiness as well. Each troop type (Infantry, Cavalry, Artillery, Air Force) can be built like any other building, with each giving you a bit of Military Strength. What usually happens, however, is your opponents will do whatever they can to stay close to your Military Strength creating a Mutually Assured Destruction situation where no one can attack the other, but everyone will have a ton of resources invested in their Military budget. While my win percentage doesn’t back up that claim, I attribute my woeful performance far more to my adult ADD and less to understanding how the game operates. All strategies are available to you, but the winner will be the player who can recognize and seize the advantages presented by each unique situation. Of course, this all goes out the window if you want to be a Warmonger. Newton in Age II, however, is a different story. There are five major and one minor resource you need to worry about from the dawn of antiquity until that final turn of Age IV. Its +2 Science is equivalent of another Alchemy Lab, which is quite a boon in the early game when you’re usually limited to only two buildings of the same type by Despotism. This is your chance to make history: You begin with a small tribe. Hundreds of cards provide endless variability. First of all, you’ll be stuck with Bronze mines for a long time. Your military might supports your political skill as you guide your civilization to greatness. This is the big one. I will usually try to get either Bill or Sid on my team in Age III unless I desperately need help in another area (I usually do). 1 Culture per turn, 1 Happy Face, +1 Strength for each Infantry or Artillery unit. Going from 3 to 6 ore is a godsend early in the game and will open up the ability to build any Age I urban buildings your civilization desires. Let me know in the comments if it was worth the effort and I will continue the series by looking at Leaders and Wonders next. Ask a question or add answers, watch video tutorials & submit own opinion about this game/app. That said, if I just can’t get the military cards I need/want, they might be the only option for bumping up your military strength and not being easy pickings. Through the Ages has the most entertaining tutorial I’ve seen yet in a game. If you’re Science is high enough, you can handle the hit he gives to your production and the extra Culture he produces can be huge, especially if you have Computers in play. Through the game you can command one of several nations, and storm your way through the ages. 4 4. comments. Maybe THE best, and is the only one I can think of where playing the AI is just as much fun as playing against other people.â, âThrough the Ages helped rejuvenate me with the pure, fierce joy of play that only very best titles can deliver. My strategy was Advance through the ages in a struggle to destroy your enemy’s base before they can destroy yours in this real-time strategy game. The most basic goal with Military is to stay within a hair’s breadth of your opponents. Consider Sid Meier. It’s a side effect of many different building types and, if you do it right, you shouldn’t have to think about it at all during the game. Learn the game rules by a funny and engaging tutorial. You’re hand will be clogged with many technologies that are only waiting for enough Science to make it happen, but you’re cursed with the knowledge that once you spend all your Science on one card, you’ll have to wait several turns to build up enough Science to play another. Through the Ages: A New Story of Civilization Strategy . I, however, prefer to simply keep pace with my Military and focus my resources elsewhere. Eiffel Tower and Taj Mahal both give you a nice Culture boost if built early, and then there are the Age III Wonders which can provide 20+ culture in a single turn. This is the only resource you need to win the game, and is often the most neglected. Just be ready when Age III begins, because that’s when Khan dies and your Military Strength will plummet. You begin with 2 Agriculture workers, which is enough in the early stages of the game. Glad you liked it. Itâs Through The Ages on iOS, and they nailed it. If you’re able to get and build Ocean Liner, feel free to leave those farms as dilapidated as you like. I will always try to get Alchemy in Age I and will then still pick up Scientific Method in Age II if its available and I have other issues that require immediate attention. Someone like Napoleon might help, giving you a +2 for every type of unit you possess. If you can build both Hanging Gardens and St. Peter’s, your Happiness worries are over. Before they can destroy yours in through the ages strategy one than in the middle of the resources and how keep! To stay within a hair ’ s breadth of your opponents will away... Getting Happiness isn ’ t want to be at least one out there different! Arenas if my Happiness is low to know about it food, Science is generated two. You everything you want to know about it Happiness is the game civilizations harmful. Mar 1, 2015 10:06 pm 5: Fri Mar 27, 2015 4:42 pm by nightlyraver ll be. 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